Essentials

Mobliz Shipyard: Lever 16 & Timed Escape

Restore the Mobliz Shipyard elevator with lever 16, avoid extra fights during the countdown and follow the working elevator to the cargo train.

Source-reviewedBy Resonance AtlasUpdated

Restore the elevator

Lid official character illustration
  1. 5Floor marking
  2. 8Floor marking
  3. 3Floor marking

5 + 8 + 3 = 16

Route sequence illustration, not a dungeon map.

A specific progression problem with a source-reviewed sequence and an original explanatory diagram. Not a complete dungeon loot map.

On this pageWhich lever restores the elevator?Reach the control room during the escapeThe entrance is blocked. Where do you go?Prepare for the cargo-train pursuitIs this Lid’s later blueprint quest?Sources & review

Which lever restores the elevator?

Pull lever 16. The three floor markings are 5, 8 and 3; add them to get the cabinet number. The puzzle uses their sum, not a three-digit sequence or a code to enter into several levers.

Reach the control room during the escape

The timed escape starts after the Borin sequence. You have 15 minutes to get out, and the escape reference reports that time continues during battles. Make a manual save before the meeting if you are preparing in advance.

  1. Return toward the elevator until the loss-of-power event occurs.
  2. Follow the route into the fenced southeastern control area opened with Lid’s help.
  3. Inspect the fence note if you want to verify the rule. The floor numbers are near the stairway, outside the lever room and near the left elevator.
  4. Operate the cabinet marked 16, toward the right side of the control room.
  5. Leave the room once power is restored. Do not test the other levers; wrong choices can add fights during the countdown.

The entrance is blocked. Where do you go?

The escape changes route when security machines block the original exit. Return to the previous area and use the working elevator on the right. Clear its required encounter, descend and continue to the cargo-train station.

Retracing the original entrance route repeatedly is not the solution once that blockade is active. Follow the newly powered elevator instead of trying to clear every patrol in the shipyard.

Prepare for the cargo-train pursuit

Escaping the room does not end the sequence. The train route leads to another encounter with a charging machine. Preserve access to your equipped attacks and recovery while moving out; do not spend the remaining time farming optional battles.

The combat guide explains the timeline and Stagger. After the train events, resume the Dwarven Forge and Wind Shrine objectives in the chapter-2 overview.

Is this Lid’s later blueprint quest?

No. Beyond the Blue is a later personal quest that returns to Mobliz for plans. Its objective is not another copy of this timed escape.

Sources & review

Sources checked on 26 October 2026. This is a source-based guide, not a claim of independent gameplay testing. A specific patch number has not been verified. Read our editorial policy.

  • Player Atlas — chapter 2 routeIndependent guide
  • GamesHorizon — shipyard lever solutionIndependent guide
  • Maestros del Mando — Mobliz Shipyard escapeIndependent guide

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