Essentials

Chapter 6: Gronoa: Holy, Shrine Trials & Gelidus

Learn Holy with the White Jade Stone, cross Gronoa’s miasma, defeat Lux and Elfdrit, clear the six shrine trials and finish Gelidus.

Source-reviewedBy Resonance AtlasUpdated

Chapter 6

Gronoa & Sanctissimus Shrine

Fina character guide →
Fina official character illustration

Official equipment screen; review commands before Gronoa’s trials. © SQUARE ENIX

  1. 01

    Gaberada → Research Center

    Ask the elder about Holy. Obtain the White Jade Stone through the laboratory’s Level 1, 2 and 3 clearance sequence.

    Detailed guide →
  2. 02

    Holy → Bog of No Return

    Return the stone to the elder, finish Fina’s training and use Holy at the miasma objective.

    Detailed guide →
  3. 03

    Rugged Mountain Pass → Duggle

    Cross the mountain and defeat Lux with Dark, then follow the town and shrine objectives.

    Detailed guide →
  4. 04

    Gronoa Shrine

    Pursue the Dark Crystal route and defeat Elfdrit using Fire or Light. Continue east toward Sanctissimus.

    Detailed guide →
  5. 05

    Six monster trials

    Read each inscription and adapt to shifting affinities, an explosion, changing states, attack-type immunity, paired revival and Dragon’s breath.

    Detailed guide →
  6. 06

    Paladin duel → Gelidus

    Complete Rain and Lasswell’s duel, then use the restored full party against Gelidus with Fire prepared.

    Detailed guide →

Chapter-6 progression, required encounters and route conditions, with story spoilers. Optional item checks are selected; this is not a 100% chest map or a gameplay-tested route.

On this pageProgression routeWhy is the miasma still blocking the route?Cross the mountain and Gronoa ShrineSix monster trials are followed by another testThe final shrine battle restores the partySources & review

Why is the miasma still blocking the route?

Fina must learn Holy from the elder after you return the White Jade Stone. Obtaining the stone alone is not the final condition. Finish the overnight training and retrieve Fina before returning to the Bog of No Return.

The Research Center route covers its card sequence and central teleporter. Use the newly obtained clearance when a route opens; buying unrelated recovery items does not replace the laboratory objective or the elder’s training scene.

Cross the mountain and Gronoa Shrine

Travel through the cleared bog and Rugged Mountain Pass. Prepare Dark for Lux at the mountain encounter. Light attacks are resisted, so do not use Fina’s usual offensive element simply because it worked against the previous chapter’s boss.

Continue through Duggle and the Gronoa Shrine objective. Elfdrit is weak to Fire and Light, with ailments and a gauge-refilling action to watch. Its battle guide explains how to respond to Recuperate. After the shrine events, follow the eastward route to Sanctissimus; the Dark Crystal has not become an optional cave hunt.

Six monster trials are followed by another test

Sanctissimus tests different combat decisions, not one repeated weakness. Read each stele and review your equipped commands before the corresponding fight. The full trial sequence covers Archaeoaevis, Dad Bomb, Test Rider, Yakhanati, the paired Arch Gargoyles and Dragon.

Prepare both physical and magical damage for Yakhanati. Bring simultaneous finishing damage for the Gargoyles. Dad Bomb’s low-health explosion and Dragon’s breath warning require recovery and defense to remain available; copied HP thresholds from another difficulty are not a reliable plan.

After the six monster battles, the Paladin test is Rain versus Lasswell. Check Rain’s own healing and equipment rather than relying on a full-party formation that cannot participate in the duel.

The final shrine battle restores the party

Gelidus comes after the duel and challenges the full party. Recheck Fire access, restore resources where the game permits and prepare for physical-defense reduction and Ice bursts. Gelidus’s guide keeps that fight separate from Rain’s earlier test.

Complete the scenes after Gelidus and the Dark Crystal’s displacement to finish chapter 6. Chapter 7 begins with an airship search and the Pharm lead; continuing to examine the empty chamber does not recover the moved crystal.

Sources & review

Sources checked on 26 October 2026. This is a source-based guide, not a claim of independent gameplay testing. A specific patch number has not been verified. Read our editorial policy.

  • Player Atlas — chapter 6 routeIndependent guide
  • RPG Site — story walkthroughIndependent guide
  • KeenGamer — eight-chapter story routeIndependent guide

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