Completion

Postgame Guide: What to Do After the Story

Load the clear save, unlock Ultima Weapon, then choose the most useful order for substories, Espers, Legendary Arms, Cave Masters, Colosseum and trophy cleanup.

Source-reviewedBy Resonance AtlasUpdated
The Enterprise flying above islands on the world map
Official world-map exploration image. The postgame roadmap below separates open-world cleanup from the final story route. © SQUARE ENIX

After the credits

One clear save. Five useful next steps.

Choose the next unfinished system instead of grinding without a target.
Rain official character illustration
  1. 01

    Load the clear save

    The clear save returns you to world exploration and adds the Ardra Crater lead.

    See the new encounter →
  2. 02

    Close character and summon routes

    Finish substories, optional Visions and the Espers you skipped during the story.

    Review character quests →
  3. 03

    Build permanent power

    Complete the Legendary Arms, higher trials and Cave Masters before the hardest arena fights.

    Open Legendary Arms →
  4. 04

    Finish tracked objectives

    Use the trophy, shard and collectible checklists to separate missing tasks from pure grinding.

    Open the trophy roadmap →
  5. 05

    Take the final tests

    Challenge Ultima Weapon and the upper Colosseum only after the party can answer their mechanics.

    Plan the Colosseum →

Original roadmap using official world-map and Rain artwork. It is not an in-game quest screen. © SQUARE ENIX

A source-reviewed post-story task order built from already published route and encounter guides. It is not a New Game Plus guide or a claim of an independently completed platinum run.

On this pagePostgame roadmapWhat happens after the credits?What should you do first in the postgame?Recommended completion orderWhere is Ultima Weapon?Is anything locked if you finish the story first?Continue to the next guideSources & review

What happens after the credits?

Create and load the clear save when the game offers it. You return to open-world cleanup with the airship and receive the new Ardra Crater lead for Ultima Weapon. The ending does not automatically complete substories, optional Espers, Cave Masters, Legendary Arms or collection objectives.

The reviewed trophy roadmap reports no New Game Plus requirement. Use the clear save for cleanup rather than starting over because one optional category remains.

What should you do first in the postgame?

Start with unfinished character substories, Visions and Espers because they expand the party’s available tools. Then complete Legendary Arms, Adamantite upgrades, Cave Masters and the higher Chamber trials before the hardest Colosseum battles and Ultima Weapon.

This is a preparation order, not a mandatory quest chain. If a mechanic-specific boss is already comfortable, you can move that encounter earlier without losing access to the other categories.

  1. Finish party substories and recruit the remaining optional Visions.
  2. Complete the Esper routes that supply useful summons or trophy progress.
  3. Collect and upgrade the Legendary Arms, including the higher trials you can reliably clear.
  4. Defeat the 15 Cave Masters and use their rewards to strengthen later attempts.
  5. Complete missing Tablet Shards and collectibles.
  6. Progress through the Colosseum leagues with a mechanic-specific setup.
  7. Prepare separately for Ultima Weapon at Ardra Crater.
  8. Use the trophy checklist to isolate any remaining grind, including Resonance uses.

Where is Ultima Weapon?

Load the cleared-game save and follow the new airship scene to Ardra Crater in the southeastern part of the world map. Reaching the location and winning the fight are separate objectives; the encounter changes elemental modes and has its own preparation guide.

Do not use the final story boss build as proof that the party is ready. Review mode coverage, recovery and a response to Ultima Beam before committing to the optional fight.

Is anything locked if you finish the story first?

The reviewed roadmap treats the major completion categories as clear-save cleanup rather than requiring a second playthrough. That does not mean every chest is equally convenient to collect late, so use the collectible checklist to identify the exact missing region.

If your save does not show the Ardra Crater lead, first confirm that you loaded the clear save created after the ending rather than an ordinary save made before the final sequence.

Rain beside the equipment altars and portal in the Chamber of Arms
Official Chamber of Arms promotional screenshot. The higher trials are one post-story preparation path, not the only remaining objective.

Official game screenshots © SQUARE ENIX

Rain beside the equipment altars and portal in the Chamber of Arms

Official Chamber of Arms promotional screenshot. The higher trials are one post-story preparation path, not the only remaining objective.

Sources & review

Sources checked on 5 November 2026. This is a source-based guide, not a claim of independent gameplay testing. A specific patch number has not been verified. Read our editorial policy.

  • PowerPyx — trophy guide & roadmapIndependent guide
  • Final Fantasy Resonance Wiki — post-story activity cross-checkIndependent guide; post-story activity list cross-checked against published site guides
  • FF Resonance Codex — Ultima Weapon variantsCommunity game-data reference
  • PowerPyx — Cave Master locationsIndependent guide
  • PowerPyx — Legendary Arms acquisitionIndependent guide
  • PowerPyx — party recruitment and substoriesIndependent guide
  • PowerPyx — Esper acquisitionIndependent guide

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